2012-07-29, 13:50
Okay guys, basically I've come to the end of my time with Breeze. It's taken up a year of my life and whilst it has been fun learning how to code skins I feel like I've taken it as far as I can.
I would love for someone to come along and continue with it, I will of course provide all the psd's, etc that I have made and any support that may be needed.
As I mentioned previously I do have ideas for other views, etc, however these will no longer be added to Breeze, instead I am putting these ideas together in a new skin, a much better coded skin (seriously the coding for Breeze is a mess :-p). I am using foundation as a base this time so I don't end up with thousands of lines of code that I don't actually need.
As with Breeze inspiration has been taken from loads of other skins, of course all will be credited!
And so I can now offer you a sneak preview of "as of yet, unnamed skin"...
All of these screens are now coded, in fact after about a weeks and a half work I have coded about half the dialogs. It is a lot easier starting from a clean slate, and of course the fact I know what I'm doing this time greatly helps :-p
You can probably expect a dedicated thread and alpha release towards the end of August/start of September.
I would love for someone to come along and continue with it, I will of course provide all the psd's, etc that I have made and any support that may be needed.
As I mentioned previously I do have ideas for other views, etc, however these will no longer be added to Breeze, instead I am putting these ideas together in a new skin, a much better coded skin (seriously the coding for Breeze is a mess :-p). I am using foundation as a base this time so I don't end up with thousands of lines of code that I don't actually need.
As with Breeze inspiration has been taken from loads of other skins, of course all will be credited!
And so I can now offer you a sneak preview of "as of yet, unnamed skin"...
All of these screens are now coded, in fact after about a weeks and a half work I have coded about half the dialogs. It is a lot easier starting from a clean slate, and of course the fact I know what I'm doing this time greatly helps :-p
You can probably expect a dedicated thread and alpha release towards the end of August/start of September.