2013-03-02, 15:39
(2013-02-26, 20:32)Martijn Wrote:(2013-02-25, 03:34)deh2k7 Wrote:(2013-02-24, 11:06)Martijn Wrote: Wrong
Wow, thanks for the enlightening and respectful response Martjin.
I asked because I am trying to understand, instead of telling where my understanding was wrong, you chose to respond in a rude and thoughtless way.
You contribution to XBMC is appreciated, but it does not give you free reign to abuse people who come and ask questions in a well-thought out and respectful fashion. If you don't have anything to write other than abuse, then follow the forum's rules, and set an example as a member of the XBMC team and don't write it at all.
Well sorry for being honest and what does replying like that has to do with the forum rules......?
AD will always use local files first if you enable it. Like asked time and time and time again all over the forum.
(2013-02-27, 06:40)RockDawg Wrote:(2013-02-27, 06:05)deh2k7 Wrote: In the end, if one has their own artwork, I still don't understand why we are forced to use an addon to enable the artwork. Things seemed to work pretty well in Frodo without the change.
Amen! I'll never understand why they made Frodo behave this way and I've never seen an explanation. Props to Matijn for creating AD, but I'd rather not be forced to use it as I have my own local artwork for everything and as I mentioned earlier, AD doesn't even work with all the Frodo supported artwork files. This has caused me so much work when all previous versions of XBMC 'just worked' with local artwork. This if definitely two steps back.
Totally agree, am finding that AD is a hit or miss at best. Even with use local artwork chosen half the time it will replace my local image with one it downloads.
Can't quite grasp why Frodo will not just use the artwork within each movie folder rather than having to use an addon to go through some long downloading process for artwork that already exists, with the risk of having your locally stored files replaced with a new one.