2012-03-24, 01:51
We're straying pretty far off-topic here, but AE is short for AudioEngine, which is basically a re-write of XBMC's audio system. XBMC development is largely done in "branches" which are taken from the "trunk" or main code, modified and then re-merged with the main trunk code.
Basically AE is one of the cores of the software which handles the audio playback across multiple platforms for both music and video. It has not been merged with master yet, so is still only available for developers, testers and those willing to compile their own code.
It is on the roadmap for upcoming features, but is not an official part of XBMC for the current version Eden.
Basically AE is one of the cores of the software which handles the audio playback across multiple platforms for both music and video. It has not been merged with master yet, so is still only available for developers, testers and those willing to compile their own code.
It is on the roadmap for upcoming features, but is not an official part of XBMC for the current version Eden.