2020-01-10, 21:23
Core caches textures automatically (unless it's a skin texture). If you want to prevent it doing so, you would have to compile a version that skips this routine. https://github.com/xbmc/xbmc/blob/6e017a...p#L64-L118
Possibly just deleting the code and returning true would do it, but I'm no expert!
I do think it would massively increase loading time for art though, as without the cache, it will have to be fetched from source each time.
@pulsar124 what you referenced is for filesystem caching, not art. There is no (simple) way to prevent core from caching art as that's what it's written to do, other than re-writing the parts that do it.
@pkscout Sorry for trampling on your thread!
Possibly just deleting the code and returning true would do it, but I'm no expert!
I do think it would massively increase loading time for art though, as without the cache, it will have to be fetched from source each time.
@pulsar124 what you referenced is for filesystem caching, not art. There is no (simple) way to prevent core from caching art as that's what it's written to do, other than re-writing the parts that do it.
@pkscout Sorry for trampling on your thread!