Any interest in hiding tv thumbnails when hiding plot?
(2015-06-30, 13:35)uNiversal Wrote: Blurring thumbnail via glsl (shadertoy)

Code:
void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
    vec2 uv = fragCoord.xy / iResolution.xy;
    
    float lod = (3.0 + 4.0)*step( uv.x, 1.0 );
    
    vec3 col = texture2D( iChannel0, vec2(uv.x,1.0-uv.y), lod ).xyz;
    
    fragColor = vec4( col, 1.0 );
}

Result half screen changing - (step( uv.x, 0.5)

Image

Tweaking float lod = (3.0 + 4.0) values gives more or less blurring. Just needs a skin implemenation and using the kodi shadetoy by topfs2
How does a skin use it?
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Messages In This Thread
RE: Any interest in hiding tv thumbnails when hiding plot? - by Hitcher - 2015-07-15, 13:42
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