2012-10-26, 17:04
Based on this comment, I have a feeling this is the same issue. Hopefully it'll be fixed quickly.
Edit: There is patch for the above issue, and I just did a test build with it applied, and it did indeed fix the problem, so hang tight.
Edit: There is patch for the above issue, and I just did a test build with it applied, and it did indeed fix the problem, so hang tight.