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Yups, but not on that location :-). Maybe, maybe I will update the project on that location in the future....
Silverstone Grandia GD02-MT | AMD A8-3850 | Breakaway Audio Enhancer, HK AVR-365 | HKTS 30, Philips 50PFL7956H/12 21:9 3D
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Main problems was libs x64 compatibility.
Currently we have relatively stable MinGW w64 and almost all libs are working fine in 64 bits.
So current focus on Kodi code. Need to carefully remove all assuming sizeof(int)==sizeof(pointer) and "upgrade" dll loader for PE/COFF x64 extension.
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jjd-uk
Team-Kodi Member
Posts: 10,534
There might need to be a focus on this in preperation for Windows 9 as the rumour is it'll be x64 only, hopefully more details will be forthcoming in the event that's coming up soon that's supposed to launch the official Technical Preview version.
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It will still run 32bit applications - no worries ...
AppleTV4/iPhone/iPod/iPad: HowTo find debug logs and everything else which the devs like so much:
click here
HowTo setup NFS for Kodi:
NFS (wiki)
HowTo configure avahi (zeroconf):
Avahi_Zeroconf (wiki)
READ THE IOS FAQ!:
iOS FAQ (wiki)
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phate89
Team-Kodi Member
Posts: 635
2014-09-19, 13:46
(This post was last modified: 2014-09-19, 13:46 by phate89.)
Of course it will still run 32 bit apps. XBMC is not the only app without a 64 bit version...
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Your comparison is not correct. You need tocompare cpu utilisation of mpc-hc 32 vs. mpc-hc 64 and still then its wrong because you don't know which special code pathes are in mpc-hc 64. You would need a player which is programmed in a generic way and then once compile it with an 32bit compiler and then compile it without codechange with a 64bit compiler to see the benefit of just the architecture change. The fact that mpc-be can play a file with only 8% CPU load doesn't mean that kodi can do this (architecture/design has a big influence on how those tests turn out and is nothing that can change easily).
AppleTV4/iPhone/iPod/iPad: HowTo find debug logs and everything else which the devs like so much:
click here
HowTo setup NFS for Kodi:
NFS (wiki)
HowTo configure avahi (zeroconf):
Avahi_Zeroconf (wiki)
READ THE IOS FAQ!:
iOS FAQ (wiki)
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Joined: Jan 2012
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0
IMO the best test would be to run ffmpeg 32-bit vs ffmpeg 64-bit, possibly compiled without HW acceleration. Not sure it has HW acceleration for HEVC though :-).
I'm actually surprised the gain is that big. Yes, there are gains to be had from a 64-bit arch. But that much? sounds weird.
Where is the port managed? Which github repo? I have quite a bit of experience with 32-bit to 64-bit conversions...