Posts: 23,266
Joined: Aug 2011
Reputation:
1,074
fritsch
Team-Kodi Developer
Posts: 23,266
2013-05-22, 13:51
(This post was last modified: 2013-05-22, 13:51 by fritsch.)
Get me:
DISPLAY =:0 /usr/lib/xbmc/xbmc-xrandr | pastebinit
and of course you have to turn on "Video -> Playback -> Adjust Refreshrate to match video".
And don't cut logfiles ...
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
Posts: 23,266
Joined: Aug 2011
Reputation:
1,074
fritsch
Team-Kodi Developer
Posts: 23,266
Choose Sync Playback to Display and select "Audio Clock" - just for fun. And provide a full and complete link to a debug log (paste.ubuntu.com).
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
Posts: 26
Joined: May 2013
Reputation:
0
So turns out the config i was using was using DFP-0.
at the moment i'm in the middle of installing from wsnipex. So I'll see how that goes
Posts: 26
Joined: May 2013
Reputation:
0
just a quick update,
I had to leave DTS-MA disabled for the moment, even after having the correct refresh rate running and using the updated wsnipex build I was still getting the audio glitch.
When I get a chance I might do a fresh xbmcbuntu install (my current system has been an ongoing upgrade since version 10 or something). And see how that goes.
Posts: 23,266
Joined: Aug 2011
Reputation:
1,074
fritsch
Team-Kodi Developer
Posts: 23,266
During the last days some significant changes concerning Audio Engine were pushed to master. We now have correct buffert, transcoding, output times - so Delay is calced correctly. Additionally Renderbuffering has been merged. Backup your profile and see if the nightlies improve it.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.