[RELEASE] Execute user scripts on specific XBMC actions (play starts/stops...)
Your xbmc.executebuiltin etc doesn't look like it is indented correctly. It should be at the same level as the # of the line above it.

You also need to ensure that you still have a database update script set, or just change the

Code:
if script_db_update:
To
Code:
if True:
Reply


Messages In This Thread
Great! - by gnorf - 2013-02-27, 22:50
[RELEASE] Execute user scripts on specific XBMC actions (play starts/stops...) - by spoyser - 2014-06-05, 22:23
[RELEASE] Pilulli Revisited - by KenV99 - 2014-06-28, 18:18
Logout Mark Read Team Forum Stats Members Help
[RELEASE] Execute user scripts on specific XBMC actions (play starts/stops...)4