DSPlayer (DirectShow Player for XBMC) Frodo build available
Hi,

Using the Gotham DsPlayer builds, I am having issues with one the the Python API's I use in an Add On script - RenderCapture (see http://mirrors.xbmc.org/docs/python-docs...re-capture).

I am calling the code after a video has begun playing. Here is the routine in excerpt:
Code:
...
                capture = xbmc.RenderCapture()
                capture.capture(width, height, xbmc.CAPTURE_FLAG_CONTINUOUS)
                tar = capture.getAspectRatio()
                capture.waitForCaptureStateChangeEvent(2000)
                aax = capture.getCaptureState()
                if aax == xbmc.CAPTURE_STATE_FAILED:
                    ...
                elif aax == xbmc.CAPTURE_STATE_DONE:
                    ...
This executes with a successful capture (CAPTURE_STATE_DONE) consistently with plain vanilla Gotham 13.0 or 13.1.
But consistently fails (CAPTURE_STATE_FAILED) with the DSPlayer builds. This previously worked fine in the Frodo DSPlayer builds. I was wondering if this is implemented differently in the Gotham DSPlayer builds?

Thanks for your help.
Reply


Messages In This Thread
RE: DSPlayer (DirectShow Player for XBMC) Frodo build available - by KenV99 - 2014-05-15, 20:56
HELP!!! - by takiyon - 2014-12-28, 16:12
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