[RELEASE] Texture Cache Maintenance utility
(2013-07-03, 16:26)MilhouseVH Wrote:
(2013-07-03, 15:42)wishie Wrote: Perhaps this is because the "Movies" source is:

./texturecache.py sources
video: Movies: nfs://192.168.1.10/mnt/user/Movies

No, it should work, although maybe one of your directories is completely empty (just a guess). Can you run:

Code:
./texturecache.py missing movies Movies @logfile=/tmp/tc.log @logfile.verbose=yes

and upload /tmp/tc.log to pastebin.com (if you're on OpenELEC, "pastebinit -u /tmp/tc.log" and paste the URL).


That was indeed the problem.. I had 3 empty directories..
Once I fixed those, it ran correctly and I identified a few things that didn't make it into the library.. some where .sfv files and other various stuff that i dont usually keep, so i deleted those.. The only thing left now is movies that are in parts... I assume your script doesn't notice them in the database because of the way XBMC stores the file path for movies in multiple parts (-part1 and -part2 or cd1 and cd2 as an example).

In any event, your script has proved invaluable in fixing my very broken artwork collection. Thank you very much.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by wishie - 2013-07-04, 02:07
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qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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