[RELEASE] Texture Cache Maintenance utility
That's a lot of errors... What kind of images are failing? Embedded images (eg. image://video@nfs etc.) are a known problem but by default they should be ignored (cache.ignore.types property). Some web sites might be limiting concurrent downloads, but with only 2 threads that shouldn't be a problem.

The script is asking XBMC to perform the actual download, so any communication errors will be logged in the XBMC log file. The script (if you enable logging for texturecache.py) will only report that it wasn't able to download an image from XBMC, it won't know why as only XBMC knows that for sure.

By the way, what version of XBMC are you running on your iMac - I noticed in the log you posted that you're running v6.5.2 of the JSON API, which would suggest a fairy recent Gotham build and might explain the difference between your system and mine with respect to those empty folders (I'm still running Frodo 12.2, with JSON API v6.0.3).
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2013-07-04, 08:30
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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