[RELEASE] Texture Cache Maintenance utility
(2013-08-05, 21:16)MilhouseVH Wrote: Thanks to CaptainKen for helping debug his problem, which is being caused by those backslashes. It turns out that XBMC is automatically converting the erroneous backslashes into forward slashes when creating entries in Textures13.db, so reconciling the media library paths (with backslashes) against the texture cache (without backslahes) was problematic...

The script will now inspect the path and replace the slashes whenever it can't find a match, so the overhead should be fairly minimal.

Version 0.8.9
  • Fix: Swap back/forward slashes on JSON artwork paths whenever a slash is used incorrectly (see here for details)

I sounds like you came up with a fix so I can continue to use MSAA after all. I'll just need to run "texturecache.py c sets" after running MSAA?
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by CaptainKen - 2013-08-09, 16:15
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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