[RELEASE] Texture Cache Maintenance utility
(2013-08-09, 16:39)MilhouseVH Wrote:
(2013-08-09, 16:15)CaptainKen Wrote: I sounds like you came up with a fix so I can continue to use MSAA after all. I'll just need to run "texturecache.py c sets" after running MSAA?

Yes, I added a workaround so that you can continue to use MSAA, but other scripts/addons may trip over the same flaw so really the problem needs to be fixed in MSAA.

Awesome to hear this. Thank you again for your contribution, dedication and patience in resolving this issue!

Enjoy your weekend! If you were in the Phoenix area I'd have to buy you a few beers! Cool
HTPC: Dell Optiplex 7050 SFF i7-7700 quad-core, 3.6GHz, 16GB
NAS: Synology DS1813+ and DX513, RAID 6 (48TB usable space)
My Media Center | www.CaptainKen.us | www.YouTube.com/KenInGilbert

Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by CaptainKen - 2013-08-09, 16:45
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility17
This forum uses Lukasz Tkacz MyBB addons.