[RELEASE] Texture Cache Maintenance utility
(2014-01-18, 06:30)Msan Wrote: Yes, sed would work, but I figured I just take the poster reference out of the db and then just export the nfo files..

OK yes that should work... though I thought you wanted to keep your NFOs untouched.

Just be aware that any artwork you export will be coming from the cache, and so will be lower quality than any original artwork you once had. Hence mklocal.py (which, btw, is in the tools folder on the texturecach.py github).
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-01-18, 06:32
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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