2014-02-14, 20:11
(2014-02-14, 19:58)darrepac Wrote: mmm shame... tell me if you see something that I can do to test. What I can say is that 1 month ago it was more stable...
All I can ask you to test is running it from the command line (not redirecting to a file) and see if it crashes with an error.
I'll release an updated version shortly which will trap any unhandled exception and log it (if logging is enabled) but right now I can't think what could be the problem as it's working fine here (on OpenELEC).
(2014-02-14, 19:58)darrepac Wrote: just wondering: texturecache seems to be a powerful tool and rbthdmi just a small subset of it. When I use the rbthdmi parameter, is it just doing the screen saver / off stuff or also the things that texturecache is originaly aimed?
Just the screensaver stuff (plus checking if it's the latest version and auto-updating if necessary, all of the JSON communication, configuration processing, resource checks and error handling, and finally logging) so it's actually re-using several of the existing classes/functions. If you're wondering if it could be split out into a smaller script, yes absolutely but to me it's not worth it due to the significant duplication of code. Of course I could split texturecache.py up into about a dozen smaller inter-dependent class files, which would make development a hell of a lot easier, but then automatic updates and initial installation would become a problem.