[RELEASE] Texture Cache Maintenance utility
3GB is quite a reduction - presumably you've eyeballed the files and are happy with what will be removed, although it's a lot to check thoroughly. If you want to keep pictures you will need to set "@prune.retain.pictures=yes", not sure if you've done that or not. Picture previews (prune.retain.previews) is enabled by default, but the cached versions of the pictures are not retained by default (debatable whether they should even be in the cache, or if you'd want to keep them when pruning is all about trimming away the crud, and the pictures could huge).
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-03-07, 02:43
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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