2014-04-20, 12:06
Hey MilhouseVH,
thanks for your efforts in creating and keeping these scripts up to date
I've successfully cleaned my media library and did not encounter any problems!
Might be a simple thing (I think this could be done with mklocal.py?), but: how can I delete the currently cached artwork from the RPi and recache the data from my local sources?
I'm scraping the tv shows and movies on my desktop pc and would like to use the already existing images (already downloaded and inside the directory structures) to populate the RPi texture cache.
As far as I'm able to tell, texturecache.py only retrieves files from the internet?
Any way to cache files (= populate RPi media library) by retrieving them from my physical sources instead of downloading them?
I'm sure this is somehow possible and I am just not clever enough to figure it out
Thanks again and happy easter!
PS: the builtin stress-test is a fine thing, I've been able to figure out potentially stable clocks and voltages MUCH faster than before!
thanks for your efforts in creating and keeping these scripts up to date
I've successfully cleaned my media library and did not encounter any problems!
Might be a simple thing (I think this could be done with mklocal.py?), but: how can I delete the currently cached artwork from the RPi and recache the data from my local sources?
I'm scraping the tv shows and movies on my desktop pc and would like to use the already existing images (already downloaded and inside the directory structures) to populate the RPi texture cache.
As far as I'm able to tell, texturecache.py only retrieves files from the internet?
Any way to cache files (= populate RPi media library) by retrieving them from my physical sources instead of downloading them?
I'm sure this is somehow possible and I am just not clever enough to figure it out
Thanks again and happy easter!
PS: the builtin stress-test is a fine thing, I've been able to figure out potentially stable clocks and voltages MUCH faster than before!