[RELEASE] Texture Cache Maintenance utility
My guess is that the database (Textures13.db) had rows claiming the artwork was present in the cache, but the files didn't actually exist in the Thumbnails folder, so XBMC had nothing to display as it wouldn't have found any of the cached files. XBMC should have complained about this in the log, though as you have worked out, deleting Textures13.db or running C fixes the problem and gets your XBMC back in sync. Smile

A more optimal solution is to use the "X"/"Xd" options: "X" will list any rows from Textures13.db that reference non-existent Thumbnails files, while "Xd" will delete these rows.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply


Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-04-26, 04:09
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility17