[RELEASE] Texture Cache Maintenance utility
(2014-08-01, 14:59)nistsio Wrote: Hello.

I have been doing some (a little) reading on texturecache.py after having some problems with scraping/updating my library.

Being relatively new to xbmc experience I presume that this script is meant for fixing scraping errors. Right?

How about preventing scraping errors? Or maybe scraping errors are a given?

Regards.

PS
I have been facing the following:
CCurlFile::FillBuffer - Failed: HTTP response code said error(22)
CCurlFile::CReadState::Connect, didn't get any data from stream.
ADDON::CScraper::Run: Unable to parse web site

The script can help you to diagnose scraper issues by allowing you to view the collected meta data (jd option), but basic communication problems (such as yours) it can't help with - either your internet connection isn't working, or the remote web site is not responding (offline). Turn on debugging to see more detail, but it's nothing this script can help with.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-08-01, 15:06
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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