[RELEASE] Texture Cache Maintenance utility
You talk about fanart being the problem when your posters are clearly also a problem, so that's a bit confusing.

Yes, somehow you've managed to load your shared media library using references to local /storage - that's great for the client on which you have scraped the media, but useless for all others.

Did you export/import your library? That's got known problems, see this thread.

You need to fix your media library so that all clients have access to the same artwork using smb:// or nfs:// urls. The mklocal.py script could help fix your artwork if that is all that is "broken", search this thread for the mklocal posts.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.

Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-09-06, 20:33
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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