[RELEASE] Texture Cache Maintenance utility
You can re-cache specific artwork types with @cache.artwork= then provide a list of the artwork types you want cached, eg @cache.artwork=fanart,poster. You can also re-cache a single movie, or multiple movies.

However this script is not a scraper. It will only cache what is defined by your media library. If your media library is wrong, you need to fix that using other tools/techniques.

You can use mklocal.py to replace existing artwork with local artwork, so consider using a media manager to find the correct artwork and store it locally, then replacing becomes fairly easy.

And although the script can update some metadata with the imdb option, if you've scraped the wrong movie it's only going to continue updating the same movie with updated information. If you want to replace the movie with another different movie, just delete the existing movie from your library and scrape it correctly - use NFOs, or name it correctly (add the year to the media filename to avoid any scraper confusion).
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.

Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2015-01-15, 18:16
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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