[RELEASE] Texture Cache Maintenance utility
Hi guys, with

Code:
./texturecache.py c

now I have this:

Code:
|    banner   |    fanart   |    poster   |    thumb    |  thumbnail  |    TOTAL
--------------+-------------+-------------+-------------+-------------+-------------+-------------
Cached        |      32     |      1      |      12     |     374     |     783     |     1202
Deleted       |      -      |      -      |      -      |      -      |      -      |      0
Duplicate     |     868     |     1929    |     861     |      -      |      58     |     3716
Error         |      -      |      2      |      1      |      -      |      2      |      5
Ignored       |      -      |      -      |      -      |      -      |      36     |      36
Season-all    |      -      |      -      |      5      |      -      |      -      |      5
Skipped       |      20     |     788     |     526     |     431     |     705     |     2470
Undefined     |      -      |     284     |      -      |      -      |     359     |     643
==================================================================================================
TOTAL         |     920     |     3004    |     1405    |     805     |     1943    |     8077
Download Time | 00:00:06.16 | 00:00:01.54 | 00:00:01.56 | 00:01:20.06 | 00:00:00.12 | 00:06:09.54

with
Code:
./texturecache.py p
error are solved, but the others "issues" remains:

Code:
./texturecache.py nc

Code:
|    banner   |    fanart   |    poster   |    thumb    |  thumbnail  |    TOTAL
--------------+-------------+-------------+-------------+-------------+-------------+-------------
Cached        |      -      |      -      |      -      |      -      |      -      |      0
Deleted       |      -      |      -      |      -      |      -      |      -      |      0
Duplicate     |     868     |     1929    |     861     |      -      |      58     |     3716
Error         |      -      |      -      |      -      |      -      |      -      |      0
Ignored       |      -      |      -      |      -      |      -      |      36     |      36
Not in Cache  |      -      |      3      |      1      |      -      |      3      |      7
Season-all    |      -      |      -      |      5      |      -      |      -      |      5
Skipped       |      52     |     788     |     538     |     805     |     1487    |     3670
Undefined     |      -      |     284     |      -      |      -      |     359     |     643
==================================================================================================
TOTAL         |     920     |     3004    |     1405    |     805     |     1943    |     8077


How to manage Ignored, Not in cache Skipped and Undefined?
This voice means that is not all cached, right?


now if I run
Code:
./texturecache.py jd movies avatar
I have always
Code:
[
  {
    "art": {
      "fanart": "image://http://assets.fanart.tv/fanart/movies/19995/moviebackground/avatar-4fec1d99872da.jpg/",
      "poster": "image://http://image.tmdb.org/t/p/original/44aaqZf0BfT5bdtIMFHgT5VYOCQ.jpg/"
    },
    "file": "nfs://192.168.1.68/volume1/FILM/Avatar - Extended Cut [BDRip-1080p-Ita-Eng-Sub-Ita-Eng-Ara-Chapters][RiP By MaX].mkv",
    "label": "Avatar",
    "movieid": 2051,
    "title": "Avatar"
  }
]

so, mklocal.py, seems to be exactly wath I need.
I just installed it and I searched in all the thread to understand how to use it, but I'm a little confused. Confused
I have to simply run
Code:
./mklocal.py --readonly

and after

Code:
/mklocal.py --nokeep
?
Reply
 
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by lollo78 - 2015-08-20, 21:47
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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