[RELEASE] Texture Cache Maintenance utility
(2016-02-02, 13:14)lstar337 Wrote: I gave it a go, but I get an addon error. Looking in the log it says this:

Ah right, you don't want to execute this script in the context of the Kodi process.

Here's a fix... http://sprunge.us/eLXN

Put this alongside the texturecache.py script, call it shell.py and give it execute permissions - on Linux:
Code:
wget http://sprunge.us/eLXN -O ~/.kodi/userdata/shell.py && chmod +x ~/.kodi/userdata/shell.py

Now your Runscript() call needs to be (note this assumes the texturecache.py script is alongside the shell.py script, otherwise specify the full path to texturecache.py - don't use special://whatever):
Code:
RunScript(special://profile/shell.py,./texturecache.py,c)

For instance to map this to a remote control button:
Code:
<red>XBMC.RunScript(special://profile/shell.py,./texturecache.py,c)</red>

As a bonus you'll get notifications on start and finish, and you won't be able to run multiple instances (which wouldn't be good).
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-02-02, 16:10
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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