[RELEASE] Texture Cache Maintenance utility
Thanks for the clarification, I'll think about it, but ultimately if your cache is so small that you can't spare the space for clearart/logo artwork then a) why are you scraping this artwork and b) you should use Path Substitution to relocate the Thumbnails folder to network or USB/SD storage.

The "prune" option gets rid of the dross that accumulates over time in the cache, but artwork that is in your media library is, almost by definition, not dross, which is why there's not (currently) an option to bulk remove artwork by type.

One option would be to add a prune property that prevents artwork types from being matched in the media library, something like "prune.artwork.delete = clearart, logo, banner" - with that added, next time you run "P" all of your clearart, logo and banner artwork (for any media type - movies, tvshows, whatever) would be deleted from the cache.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.

Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-02-05, 09:49
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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