[RELEASE] Texture Cache Maintenance utility
Perhaps if the cache.artwork property is set, eg.:
Code:
cache.artwork = poster, fanart, landscape, thumb, season.poster

then logically, while pruning, any artwork type that wouldn't otherwise be cached by c/C (because it's not in the cache.artwork list) should be removed during the prune - eg. clearart, logo, banner would all be pruned as they're not being cached by c/C, but poster, fanart, landscape, thumb and season.poster would be retained while pruning as they are being cached by c/C.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-02-05, 11:25
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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