[RELEASE] Texture Cache Maintenance utility
mklocal.py is reading from stdin, you need to pipe the output of "texturecache.py jd movies" so that mklocal.py has something to process, ie.:

Code:
./texturecache.py jd movies | ./mklocal.py --singlefolders --local /storage/media --prefix smb://FREENAS/media --artwork poster fanart clearlogo clearart banner landscape --verbose --output fixup.dat

(2016-02-19, 03:01)gjwAudio Wrote: Also: my movies are in single folders, BUT the local artwork is named using the movie-prefix convention. Should I use --singlefolders switch or not if I wish to be consistent and retain that naming ?

Don't use --singlefolders if your artwork includes the movie name prefix. Try a dry-run to be sure.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply
 
Thread Rating:
  • 17 Vote(s) - 4.76 Average


Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-02-19, 03:27
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility4.7617