[RELEASE] Texture Cache Maintenance utility
I'm not entirely sure what the problem is, whether it's an error in the scanner or you actually have the items in your file system but they can't be scanned/read. Or do you have these items in your library (ie. database) but not your filesystem?

How is the scan being started - is it via texturecache.py (either vscan - with or without a directory - or via qax)?

You could try "texturecache.py missing movies <you movie sources>", which will find any items in the filesystem not in the library, and see if anything is listed

If the items exist only in your library but not your filesystem (duff database?) then you'll need to remove them, which is what "vclean" should do automatically. Alternatively find them with "jd movies s100" then remove each movie with "remove movie #" (where # is the movieid).

If the scanner issues continue then it would be useful to enable debug logging in Kodi and capture one of these library scans.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-10-15, 15:15
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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