[RELEASE] Texture Cache Maintenance utility
(2017-07-08, 21:43)Buhric Wrote: In my case I have a Synology, it contains all my movies and also the Kodi main database MyVideos##
If I was to install Kodi on a computer and configure it to use my existing Kodi database, it would recreate a Textures database locally on the machine based on the info found in the MyVideos## database, no ? thus re-using all the HTTP link, and not the actual local images (located in the Synology with the movies)

Correct, Kodi will only cache the urls that are in your media library. If you've got local artwork it will be ignored until you replace the remote artwork urls with your local urls - that's what mklocal.py is for, although mklocal.py doesn't make any changes to your library. You use mklocal.py to generate the remote-to-local changes that you then apply to your media library using texturecache.py - if you don't apply those changes (using "texturecache.py set") then nothing will be changed in your media library. It sounds like you're not running this final step.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2017-07-08, 22:10
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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