[RELEASE] Texture Cache Maintenance utility
(2017-11-12, 00:22)wallacebw Wrote:
(2017-11-10, 20:58)Milhouse Wrote: @wallacebw thanks I've added the support for https to mklocal.py, you'll need to re-download the mklocal.py script to update (it doesn't auto-update).

Thanks, working. One more thing, is is easy to add support for animatedfanart and animatedposter art types?

Possibly, at the very least it would require gif support in addition to png and jpg, so this patch: http://sprunge.us/IYjN

You will probably need to add the artwork types on the command line, ie. "--artwork animatedfanart animatedposter"

Other than that I don't know much about animated artwork, so can't really say what else might not work. I'll take a patch, though.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2017-11-12, 00:52
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
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