[RELEASE] Texture Cache Maintenance utility
(2019-03-27, 00:48)RonnieG3 Wrote: I added the @Scan.showdialogs=yes you recommended for KODI 18

Sorry, that should have been @Scan.showdialogs=yes (lowercase "s" on "scan") - the options are case sensitive, I may have originally typed that from a tablet which auto-corrected it. I'll update the original post.

Edit: Nope, the original post is correct - it's the forum that has matched @Scan with a forum member called Scan so it displays [at]scan.showdialogs as [at]Scan.showdialogs.

(2019-03-27, 00:48)RonnieG3 Wrote: also, sleep gives me a message that it's not recognized

The original post was for Linux - you'll need to use the Windows equivalent of sleep, something like timeout 3 >nul might work.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2019-03-27, 15:14


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