[RELEASE] Texture Cache Maintenance utility
(2020-03-24, 17:00)clockwerk Wrote: texturecache.py vscan /storage/emulated/0/Movies
Yes, like that, BUT the path (when specified) has to be one of your configured video sources - it can't be just any random directory that contains stuff, so if /storage/emulated/0/Movies isn't one of your video sources then Kodi won't be able to access it.

You can view your current video sources with texturecache.py sources video.

(2020-03-24, 17:00)clockwerk Wrote: I would prefer to vscan individual sources/directory. Not my whole library, is it possible?

Yes, if the paths you specify are directories within an existing video source. If it's not working, check your kodi log for errors - if the directory you've asked the script to scan can't be accessed then Kodi should write a log message that it can't be accessed.

(2020-03-24, 17:00)clockwerk Wrote: Possible to scan ONLY poster? Tried this, doesn't work. e.g. texturecache.py vscan movies @cache.artwork=poster

No, that isn't supported.

(2020-03-24, 17:00)clockwerk Wrote: texturecache.py c movies doesn't work on new files added.

No idea.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
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RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2020-03-25, 01:49
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