[RELEASE] Texture Cache Maintenance utility
(2020-05-12, 23:55)WolfIsMyName Wrote: Yeah I see what you mean, struggling with it for weeks now. I was able to generate the tc.log file: https://paste.kodi.tv/moderosuke.kodi , kodi.log remains the same: https://paste.kodi.tv/ruxawejeco.kodi. I hope that helps, thank you once again.

The script appears to have executed (and exited) successfully, and there's nothing in your cache to prune at this time.

From the texturecache log:
text:

2020-05-13 00:41:13.247724:MainThread: libTextures.PARSING JSON DATA: {"id":"libTextures","jsonrpc":"2.0","result":{"textures":[]}}
2020-05-13 00:41:13.248148:MainThread: libTextures.PARSING COMPLETE, elapsed time: 0.000529 seconds
2020-05-13 00:41:13.248466:MainThread: libTextures.FINISHED, elapsed time: 0.011762 seconds
2020-05-13 00:41:13.251217:MainThread: Successful completion
so I'm not really sure why Kodi believes the script has "aborted" - perhaps that's just something kodi logs whenever an executed script exits and is nothing to worry about?

Other than the noise from stdout/stderr, it all looks fine...
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
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RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2020-05-13, 19:54
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