• 1
  • 10
  • 11
  • 12(current)
  • 13
  • 14
  • 17
openelec AND retroplayer? i need a clean pair of pants
That's right, but n64 emulation needs some additional libretro stuff that is not yet in garbears branch.
Also it only supports OpenGL linux as of now.
Reply
I've almost got RetroPlayer working on OE 6

Only problem is game add-ons are failing to load. If anyone can help out, my progress so far is at: https://github.com/garbear/OpenELEC.tv/t...yer-5.95.4

Here's the Generic x64 build for testing: OpenELEC-RetroPlayer-20150827-40b0dfc-Generic.x86_64-5.95.4.zip
Reply
well done!
will give it a try Wink
Reply
May I ask you to integrate the "hid-retrobit" fix (driver or Kernel-fix) for this Atari -> USB Retrobit Adapter?

so that it is fully working in OE together with RetroPlayer. Atm only "UP", "LEFT" and "FIRE" are detected. Please have a look at the first github-link for a explanation.
I love playing Games with my old Joysticks (Competition Pro and Competition Pro Star) Wink

TheAdapter-HW is fully working in Win without a driver and it fully works in Ubuntu 15.04 too after installing the deb-driver (see below). I can't try the other solution, because I haven't compiled a Kernel yet :~

Quote:Here is the fix. The Retrolink adapter does not follow the USB HIB specification (section 5.10 and 6.2.25) and returns out-of-bound values. Contrary to the former, the HID driver strictly follows the specification and ignores such values. The fix consists in clamping the values instead of discarding them.
https://github.com/robmcmullen/hid-atari...e-solution

2 github-repos that I found:
Whole story with driver and Kernel-fix:
https://github.com/robmcmullen/hid-atari-retrobit

another driver (source and deb/rpm) and Kernel-fix:
https://github.com/retuxx/hid-retrobit
Thx
Philips TV with Kodi 20.2 with IPTV --- Orbsmart 500 Android 21 alpha/beta as Online-radio/TV in the kitchen
Reply
I am very much interested in this project. I follow this thread for a while now. Looks very, very promising!
So, I tried to install the Generic x64 build but I was treated on a "Checking size: FAILED size check failed" error. I just put the 4 files in the /Update folder. Probably I did something wrong.
Reply
weird, looks like something got corrupted. try downloading and updating again.

ATM game add-ons don't load, but at least you get the improved (and somewhat buggy Wink ) controller support

a1rwulf and I think we've tracked down the problem. I'll post here when it's fixed and upload the build to the builds thread
Reply
It could also be that the size of the FAT partition is too small to accept the (presumably enlarged) SYSTEM file from this build.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply
Thanks for the replies! I tried several downloads. Same error. But will try it another time.

(2015-09-05, 20:15)Milhouse Wrote: It could also be that the size of the FAT partition is too small to accept the (presumably enlarged) SYSTEM file from this build.
Probably a stupid question, but how can I check that is the case?
Reply
(2015-09-06, 12:38)ademol Wrote:
(2015-09-05, 20:15)Milhouse Wrote: It could also be that the size of the FAT partition is too small to accept the (presumably enlarged) SYSTEM file from this build.
Probably a stupid question, but how can I check that is the case?

Check the size of your primary partition in the Kodi System Information screen -> Storage Information. It will probably be /dev/sda1 (and your secondary partition is likely to be /dev/sda2), make a note of the value in the "Size" column for the primary partition.

The SYSTEM file in garbear's zip file is 160MB, and the KERNEL file is 7MB, and there needs to be a minimum of 5MB free so if your primary partition size is less than, say, 173MB (there's another 2-3 small files in the primary partition that amount to less than 1MB) then the upgrade will not succeed.

I'm not sure what the default OpenELEC partition size is these days - my 3-4 year old Revo3700 has only 170MB formatted capacity (currently with 13MB free), however this is running an Nvidia_Legacy build which is smaller than Generic.

Unfortunately OpenELEC has in the past been incredibly stingy when sizing the primary partition which makes this problem a lot more likely as the size of the OpenELEC install increases (and definitely hinders debugging). Your only option is to resize your primary and secondary partitions so that the primary partition is at least 256MB in size (I'd recommend 512MB or even 1GB, space really isn't an issue these days). You can use gparted in a Linux PC to accomplish this, or boot your OpenELEC client with a Linux LiveCD.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply
@Milhouse do you have a link to an OE repo that packages retroarch?
Reply
No, sorry. I could only find this (old) thread - any good? http://openelec.tv/forum/128-addons/6497...32-64-bits
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply
(2015-09-08, 10:55)Milhouse Wrote: No, sorry. I could only find this (old) thread - any good? http://openelec.tv/forum/128-addons/6497...32-64-bits
Not a repo as such but an openelec user has put an updated package here http://sourceforge.net/projects/retroarc...lec/files/
Reply
Can anyone try this build?
https://dl.dropboxusercontent.com/u/2782...5.95.4.tar

At least what I've tested is NES (Nestopia) and n64 (Mupen64), but there are some more game addons inlcuded.
It's basically garbears build with the libretro-gl patches and mupen64 added.
Mupen is still WIP and not stable - but maybe you can give it a shot and report back what your issues are.
Thanks.
Keep in mind that you will have to create custom keybindings for your controller by pressing 't' in the main menu
Reply
seems input is not handled if the addons are not in your .kodi folder...
for a workaround you can place all the game addons in your .kodi folder using following series of commands:
Code:
cd /storage/.kodi/addons
cp -r /usr/share/kodi/addons/game.libretro.* .
for i in `ls | grep game.libretro`; do cd $i; ln -s /usr/lib/kodi/addons/$i/$i.so; cd ..; done
Reply
any chance of a windows build for that?

Hard to test OpenELEC without formatting a machine
Reply
  • 1
  • 10
  • 11
  • 12(current)
  • 13
  • 14
  • 17

Logout Mark Read Team Forum Stats Members Help
openelec AND retroplayer? i need a clean pair of pants4