2023-03-28, 17:33
(2023-03-26, 16:56)KOPRajs Wrote: We only have tried it on Linux, no experiences with Android, sorry.
@garbear I'm really just guessing here, but let's have a look:
https://github.com/garbear/xbmc/pull/114...d731f834ea
There is a line added to cmake/treedata/linux/subdirs.txt regarding the GL shaders. Maybe the similar line is missing in cmake/treedata/android/subdirs.txt for the Android build?