2023-07-10, 11:12
(2023-07-09, 21:31)garbear Wrote: Broken shaders aren't an issue, the team agreed that as long as a single shader works and doesn't break anything else then we can merge. If 3 of the 14 shaders work we'll ship with 3.
When I've created the first LE build with enabled shaders for testing (here: https://forum.kodi.tv/showthread.php?tid...pid3150987), I've spent some time by finding GL shaders that actually do work. The included add-on zip contains the modified shader presets.xml + corresponding translations.
You can download the add-on here and use the list of working shaders from it as a reasonable default for GL shaders: http://koprajs.mx-net.cz/game.shader.pre....0.1.1.zip