2024-03-31, 01:48
The code based on the Nexus 20.5 is here: https://github.com/KOPRajs/xbmc/commits/...haders-v2/
You can cherry-pick the last 3 commits:
1d8eb40 - fixes bug #2
440b1b6 - fixes bug #3 (and also bug #1)
d16d63c - fixes bug #4 + contains minor related clean up (use BindToUnit() where possible instead of calling glActiveTexture() and glBindTexture() manually to be more consistent)
EDIT: I've cleaned up the last commit even more, please update.
You can cherry-pick the last 3 commits:
1d8eb40 - fixes bug #2
440b1b6 - fixes bug #3 (and also bug #1)
d16d63c - fixes bug #4 + contains minor related clean up (use BindToUnit() where possible instead of calling glActiveTexture() and glBindTexture() manually to be more consistent)
EDIT: I've cleaned up the last commit even more, please update.