2013-12-31, 18:51
Update on the ATI rendering issue.
After some research into this, it turns out that there are known issues with ATI video cards / chipsets and hardware acceleration with WPF controls.
The fault lies with the ATI video drivers and some dodgy stuff they seem to do if you let them override the 3D settings of your application.
The proper fix is very simple. You simply need to go into the Catalyst Control Center, go to the 3D Gaming Settings, and then turn off ALL 3D overrides and set everything to "Use App Settings".
That way, each app controls it's own rendering, games included, and the ATI drivers don't interfere and doing weird and wonderful things to your graphics for you.
After some research into this, it turns out that there are known issues with ATI video cards / chipsets and hardware acceleration with WPF controls.
The fault lies with the ATI video drivers and some dodgy stuff they seem to do if you let them override the 3D settings of your application.
The proper fix is very simple. You simply need to go into the Catalyst Control Center, go to the 3D Gaming Settings, and then turn off ALL 3D overrides and set everything to "Use App Settings".
That way, each app controls it's own rendering, games included, and the ATI drivers don't interfere and doing weird and wonderful things to your graphics for you.