2014-02-04, 14:40
(2014-02-04, 14:32)xbs08 Wrote: "Reduced GPU memory usage by 20M"
Can give a more detailed explanation on this improvement?
We create 4 textures for decoded video frames. These should be up to 1920x1080 @ 32bpp, or ~8M each.
I found they were being created with mipmaps which made then about 13M each.