2014-12-19, 13:19
see https://github.com/notspiff/visualization.spectrum2d for a out-of-tree buildable cmake based build system with some small fixes.
fixes are:
- use kodiplatform for timing, not SDL
- fix hardcoded paths by using libXBMC_addon
- fix some temporary struct usage in RenderProgram. clang does not like the temporary structs (the {v0, v1, v2} stuff).
note that you need a commit from my fork to be able to use it (the __addonpath__ special setting is something i added). this also sit in wsnipex' work.
fixes are:
- use kodiplatform for timing, not SDL
- fix hardcoded paths by using libXBMC_addon
- fix some temporary struct usage in RenderProgram. clang does not like the temporary structs (the {v0, v1, v2} stuff).
note that you need a commit from my fork to be able to use it (the __addonpath__ special setting is something i added). this also sit in wsnipex' work.