2015-10-24, 18:33
(2015-10-24, 16:15)popcornmix Wrote:It's not possible to do it like other binary addons?(2015-10-24, 13:43)Martijn Wrote: Shadertoys is included by default now in nightly builds for Windows.
@popcornmix i suggest you guys work out what will be the "upstream" repo for it.
https://github.com/xbmc/repo-binary-addo....shadertoy
perhaps our team repo?
I'd like it to be in the team repo, but you need a different binary add-on for linux with OpenGL and linux with OpenGLES but I don't know a good way of handling that (apart from just in the add-on name and trusting users won't install the wrong one).