2015-01-06, 09:47
(2015-01-05, 09:24)vab.patel Wrote:(2015-01-04, 01:19)bryanbrazil Wrote: Hmm, I give up, can't figure out what the issue is. Checked Aeon Nox 5, on which this is based, and it doesn't have the problem. The AN5 progress texture is 30x30 and the progress bar is 270px wide. The Mimic progress texture is 32x32, so I though the issue might be that the texture does not divide evenly into the width of the progress bar. Changed the progress bar width to 288, but the issue remains. I'm open to suggestions.
I won't say I understood what you explained there. But, I don't think its big of an issue.
Thanks for trying,
V
Fixed on git, didn't realize that texturebg and midtexture need a border.