2015-08-18, 07:56
Hey guys, sorry to be so quiet, but its nearing the end of the GSoC coding period. I've finally brought this project to a usable state, with a few things that I'll knead the kinks out over the week. Until I get analog joysticks working and work out a better settings page, I probably can't package it properly yet. The video, audio, and input all work, but it can get laggy depending on your connection to the server. You also have to manually specify the address of the machine running GameStream, as well as having to choose the first game.
While it does run, there are a few things that could be improved on, mostly in terms of the user interface. One thing that I have in plan for the future, but probably won't be implemented in time by the end of the week, is having the app listing integrate with the menu. Also having the application being able to scan for the server would be nice functionality. I also haven't gotten a chance to test the addon out with Windows or osx, but most of the addon is cross-platform, aside from having to search for the libraries.
If any of you guys are inclined to try it out, and you're running Linux, the build instructions are on the project github page. It's a bit rough getting things set up, but it works. It depends on a specific version of retroplayer that hasn't been merged in yet that does some of the video decoding. I plan on making a small demo video, so if you can't try it out, you can still see it in action.
While it does run, there are a few things that could be improved on, mostly in terms of the user interface. One thing that I have in plan for the future, but probably won't be implemented in time by the end of the week, is having the app listing integrate with the menu. Also having the application being able to scan for the server would be nice functionality. I also haven't gotten a chance to test the addon out with Windows or osx, but most of the addon is cross-platform, aside from having to search for the libraries.
If any of you guys are inclined to try it out, and you're running Linux, the build instructions are on the project github page. It's a bit rough getting things set up, but it works. It depends on a specific version of retroplayer that hasn't been merged in yet that does some of the video decoding. I plan on making a small demo video, so if you can't try it out, you can still see it in action.