2015-08-15, 12:54
(2015-08-15, 01:01)aracnoz Wrote: KODI DSPlayer Current Version with "Shared Texture" vs "Shared Surfaces Queue"This is how it should works. Great work!
now with this latest change i think that it's invisible, Kodi now performs the rendering in the main application thread as usual, there are only three lines of code for madVR to send the Under/Over layer of the GUI
- smoother animations
- less dropped frames by navigating in the menu while madVR playback
- no trace of gui textures corruptions during the animations
- less chances to crash