Win Building addons
#13
In case anyone is interested I've taken a look at the MinGW problem and have come up with https://github.com/Montellese/xbmc/commits/cmake_mingw which will download the same MSYS/MinGW environment as we use in our normal dependency build scripts but this one is integrated into the cmake buildsystem for binary addons.

I have merged that branch with garbear's retroplayer-15alpha2 into https://github.com/Montellese/xbmc/commi...r-15alpha2. With a few minor adjustments to https://github.com/kodi-game/game.libretro.nestopia I was able to build it with the integrated MinGW using https://github.com/Montellese/game.libre...in32_mingw. That way you don't need MinGW in your PATH anymore.

I only did some very basic tests and I was able to launch Super Mario Bros. with the Nestopia game emulator but I don't have any input controller setup so I wasn't able to actually play the game.
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Messages In This Thread
Building addons - by aquiles2k - 2015-04-24, 00:27
RE: Building addons - by Montellese - 2015-04-24, 07:56
RE: Building addons - by a1rwulf - 2015-04-24, 08:24
RE: Building addons - by Montellese - 2015-04-24, 10:02
RE: Building addons - by a1rwulf - 2015-04-24, 10:09
RE: Building addons - by aquiles2k - 2015-04-24, 11:45
RE: Building addons - by a1rwulf - 2015-04-24, 12:50
RE: Building addons - by Montellese - 2015-04-24, 13:39
RE: Building addons - by a1rwulf - 2015-04-24, 14:07
RE: Building addons - by aquiles2k - 2015-04-24, 13:40
RE: Building addons - by aquiles2k - 2015-04-24, 13:42
RE: Building addons - by aquiles2k - 2015-04-30, 18:09
RE: Building addons - by Montellese - 2015-05-18, 09:55
RE: Building addons - by aquiles2k - 2015-05-18, 11:57
RE: Building addons - by Montellese - 2015-05-18, 14:26
RE: Building addons - by aquiles2k - 2015-05-18, 15:26
RE: Building addons - by GreatKicker - 2017-03-02, 21:43
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