2015-07-10, 17:07
Hi Team,
trying to port my RetroPlayer GL stuff to OSX.
I did following on linux which seems to be not available on OSX:
RetroPlayer.cpp:391:27: error: no member named 'GetDisplay' in 'CWinSystemOSXGL'
m_Display = g_Windowing.GetDisplay();
~~~~~~~~~~~ ^
RetroPlayer.cpp:392:27: error: no member named 'GetGlxContext' in 'CWinSystemOSXGL'
glContext = g_Windowing.GetGlxContext();
~~~~~~~~~~~ ^
RetroPlayer.cpp:393:26: error: no member named 'GetWindow' in 'CWinSystemOSXGL'
m_Window = g_Windowing.GetWindow();
Can anyone give me a pointer on how to retrieve an OpenGL context on OSX?
Thanks.
trying to port my RetroPlayer GL stuff to OSX.
I did following on linux which seems to be not available on OSX:
RetroPlayer.cpp:391:27: error: no member named 'GetDisplay' in 'CWinSystemOSXGL'
m_Display = g_Windowing.GetDisplay();
~~~~~~~~~~~ ^
RetroPlayer.cpp:392:27: error: no member named 'GetGlxContext' in 'CWinSystemOSXGL'
glContext = g_Windowing.GetGlxContext();
~~~~~~~~~~~ ^
RetroPlayer.cpp:393:26: error: no member named 'GetWindow' in 'CWinSystemOSXGL'
m_Window = g_Windowing.GetWindow();
Can anyone give me a pointer on how to retrieve an OpenGL context on OSX?
Thanks.