2015-09-20, 14:28
To be clear: Sync is perfect in Isengard EGL with advanced.xml override - setting audio delay to 0 for 23-24 fps. And this is confirmed in info screen when playing content.
I don't know if this has been the case since the start for EGL builds. I carried over a 50 ms audio delay from previous OE official betas. I never scrutinized sync until now when people started talking about in this thread. When removing audio delay altogether = sync is perfect.
I don't know if this has been the case since the start for EGL builds. I carried over a 50 ms audio delay from previous OE official betas. I never scrutinized sync until now when people started talking about in this thread. When removing audio delay altogether = sync is perfect.