2015-12-01, 22:24
I would rather disable triple buffers than making it worse with tearfree. Throwing away frames at a different stage just to see the silly fps counter lying is no solution at all.
EDIT: also note that the introduced latency of frametime DOES harm. You notice on a/v sync and on GUI responsiveness.
EDIT: also note that the introduced latency of frametime DOES harm. You notice on a/v sync and on GUI responsiveness.