2015-11-03, 16:58
(2015-11-03, 16:33)MrMC Wrote:(2015-11-03, 16:09)staycrunchy Wrote: This is awesome. Super excited to get MrMC/Kodi working in my AppleTV. A couple questions I'm wondering:
- Will your fork retain the ability to install skins? If so, how will we get them downloaded?
- I'm assuming all customizations that happens in the advancedsettings camp file will either have to be moved to the GUI or left out right?
Regardless of the above, this is awesome work, huge thanks to you for all your hard work.
User downloaded skins... not for the first release. In theory, skins are just xml descriptors that do not contain executable code. That would be permitted under App Store rules. But if you dig into most skins, they contain python code and that will not be possible. Also there is a 200MB app limit (enforced) so we do have to watch our installed footprint.
Die advancedsettings.xml, die Anything we need from there moves to GUI, such as mysql setup.
I thought an app could load more assets (from iCloud) after the inital 200 MB max. download. AFAIK, the downloadable assets are managed into some kind of pool to avoid the ATV would run out of storage. So, if a running app needs assests, assets from non-running apps are "paged out" (removed).
Wrt advancedsettings.xml, so you moved the buffer and redraw stuff to formal GUI settings ? Finally !! Hopefully this will end up into Kodi as well. Fixing buffering issues on e.g. the Shield is PITA.