Problems compiling Kodi for Ubuntu
#1
I'm trying to compile Kodi for Ubuntu, but am having some issues;

I was wondering if the fact that im running Ubuntu inside a VM (VMWare Workstation) would be an issue?
Its virtualised Gfx card is "Gallium 0.4 on SVGA3D".

Otherwise, if compiling inside a VM should be fine - I'm running Ubuntu 14.04 LTS
I'm following the instructions here;
http://kodi.wiki/view/HOW-TO:Compile_XBMC_for_Ubuntu

My issue appears to begin with when i try to get the build dependencies.
Quote:sudo apt-get build-dep xbmc
As this is what the output is..
Quote:Reading package lists... Done
Building dependency tree
Reading state information... Done
Picking 'kodi' as source package instead of 'xbmc'
E: Unable to find a source package for kodi

I have to admit, I'm fairly new to Linux...
I've been compiling my own xbmc/kodi version for Windows for about 5yrs, but have recently decided to look at changing my HTPC's to running Linux instead of Windows.
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#2
There are builds for Ubuntu, in fact it is pretty well the default kodi distro.
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#3
(2016-02-20, 08:12)nickr Wrote: There are builds for Ubuntu, in fact it is pretty well the default kodi distro.

If your thinking why i am trying to build/compile, when a kodi built version already exists...
Its the same reason why i built Windows versions - i use a modified Hybrid skin + i want quite a few addons pre-installed.
Outside of my own HTPC's, i also look after HTPC's which ive built for family & friends.
- so by having my own builds, i always had them all running the same version.
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#4
https://github.com/xbmc/xbmc/blob/master...tu#L56-L58
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#5
Rainbow 
Thanks wsnipex!

Almost completed compiling - until i discovered the Linux compiling process wont automatically build 'Textures.xbt' (which the Windows compile will). Confused
So hopefully after i build the Textures, i'll have a working build.
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#6
thats incorrect, it will build texturepacker and pack the skins. Ofc, the skin must be set up correctly for that to work.
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#7
Unfortunately, its still not building;

I built the Textures & placed it in the Media folder... but am now getting the error:
Quote:*** No rule to make target `addons/skin.confluence/media/Makefile.in', needed by `Makefile'.

There is a MakeFile.in file located in the root of the XBMC folder, but im guessing this isn't what its referring to.
Any suggestions?
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#8
(2016-02-20, 16:36)wsnipex Wrote: thats incorrect, it will build texturepacker and pack the skins. Ofc, the skin must be set up correctly for that to work.

I believe the skin is set up correctly ~ as i just copied the skin across I used in my Windows builds (and it builds with no issues in Windows).
Is there anything different with Linux?
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#9
I have no idea what you are doing without seeing your code. Fact is that kodi builds fine without modifications, including skin packing in confluence, so its on your end.

edit: and ofc course there is a difference between linux and windows, the build system is completely different.
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#10
And don't forget to comply with gpl2.
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